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Andy H

TUTOR
Joined May 2023 · He/Him · 5:09 PM Local

Upcoming Sessions

1 Series

Apple App Development

    Starts

This course is designed to teach SwiftUI, Apple’s modern framework for building apps across Apple devices. We will build real-world projects, starting with the basics of SwiftUI and advancing to more complex app design principles. Prerequisites: - iPad or a Mac - If working on an iPad, ensure it is compatible with Swift Playgrounds. - If working on a Mac, ensure it is compatible with Xcode. This course uses hands-on coding challenges, guided tutorials, and project-based learning. This course does not require any prior experience.

Andy H

3/20

Past Sessions

3 Sessions

General · session

Intro to Apple App Development

Learn the basics of programming with Swift, and build user interfaces with SwiftUI.

Prerequisites :
- XCode that supports iOS 16+
OR
- Swift Playgrounds that supports iOS 16+

Swift is the primary general-language to build Apple apps. Furthermore, Apple is increasingly relying on SwiftUI for developers to create apps. Explore the world of Apple app development in this session.

Andy H

0
Session ended.

Computer Science · session

Introduction to SwiftUI

This session will be an introductory lesson into basic SwiftUI skills. Learn to build user interfaces for iPhone and iPad. Please note that this session is focused on the front end—the user interface—rather than the logic. Some backend will be used, but it will be relatively basic and simple to understand. We will be building SwiftUI user interfaces in today’s session. Required Materials: - iPad compatible with Swift Playgrounds 4.0. - MacBook compatible with iOS 16+. - Swift Playgrounds on iPad or xCode on MacBook downloaded.

Andy H

0
Session ended.

Computer Science · session

Introduction to Apple App Development with SwiftUI

This session will be an introductory lesson into iOS and iPadOS app development. Learn basic programming skills with the Swift programming language, and build user interfaces with SwiftUI. No computer science knowledge is required. We will be building a complete iOS app in today’s session. Required Materials: - iPad compatible with Swift Playgrounds 4.0. - MacBook compatible with iOS 16+. - Swift Playgrounds on iPad or xCode on MacBook downloaded.

Andy H

0
Session ended.

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