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Game Development with Unity and C#

SAT Score Range

3 sessions

+1

About

We'll be using a project-based approach to learn the fundamentals of Unity for 2d and 3d projects. We'll do this through developing game(s) together and adding on features each session related to the topics we will learn that session.

Tutored by

Shreyansh B 🇺🇸

Certified in 1 topic

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I'm a high schooler from Connecticut with a strong passion for math, CS, and physics. I'm here to contribute by spreading my knowledge. I wish to major in Quantum Computing at college.

✋ ATTENDANCE POLICY

While I do recommend attending as many sessions as possible, feel free to skip sessions if you already know the content we will cover.

If you cannot come to a session, please tell me and I will host another one at a time that you can attend.

SESSION 1

16

Aug

SESSION 1

Other Topics

Other Topics

Sat 2:00 PM - 3:30 PM UTCAug 16, 2:00 PM - 3:30 PM UTC

We will learn the very basics of the Unity Editor.
This includes using prefabs, modifying the current scene, and changing the settings of the project.
SESSION 2

19

Aug

SESSION 2

Computer Science

Computer Science

Tue 2:00 PM - 3:30 PM UTCAug 19, 2:00 PM - 3:30 PM UTC

We will start working on adding scripts.
We will achieve this by programming a movable platform script and adding it to our game.
SESSION 3

21

Aug

SESSION 3

Computer Science

Computer Science

Thu 2:00 PM - 3:30 PM UTCAug 21, 2:00 PM - 3:30 PM UTC

We'll be learning how to build good UIs for our games via Unity

Public Discussion

Please log in to see discussion on this series.

Aug 16 - Aug 21

1 week

90 mins

/ session

Next session on August 19, 2025

SCHEDULE

Saturday, Aug 16

2:00PM

Tuesday, Aug 19

2:00PM

Thursday, Aug 21

2:00PM