Game Development with Unity and C#
SAT Score Range
•
3 sessions
•
SM
PP
JD
+1
About
We'll be using a project-based approach to learn the fundamentals of Unity for 2d and 3d projects. We'll do this through developing game(s) together and adding on features each session related to the topics we will learn that session.
Tutored by
✋ ATTENDANCE POLICY
While I do recommend attending as many sessions as possible, feel free to skip sessions if you already know the content we will cover.
If you cannot come to a session, please tell me and I will host another one at a time that you can attend.
SESSION 1
16
Aug
SESSION 1
Other Topics
Other Topics
Sat 2:00 PM - 3:30 PM UTCAug 16, 2:00 PM - 3:30 PM UTC
We will learn the very basics of the Unity Editor.
This includes using prefabs, modifying the current scene, and changing the settings of the project.
SESSION 2
19
Aug
SESSION 2
Computer Science
Computer Science
Tue 2:00 PM - 3:30 PM UTCAug 19, 2:00 PM - 3:30 PM UTC
We will start working on adding scripts.
We will achieve this by programming a movable platform script and adding it to our game.
SESSION 3
21
Aug
SESSION 3
Computer Science
Computer Science
Thu 2:00 PM - 3:30 PM UTCAug 21, 2:00 PM - 3:30 PM UTC
We'll be learning how to build good UIs for our games via Unity