Basics of Game Design with Unity
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9 sessions
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Hello! Every week, we will cover the basics of creating a simple video game with Unity! You'll learn simple movement, platforming, and more! You'll be expected to write some code and occasionally answer a few of my questions on how the code works. No previous experience necessary!
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Please let me know if you have to miss a session. Do not miss more than one session without an excuse, or you will be withdrawn from the series.
SESSION 1
2
Jul
SESSION 1
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Wed 5:00 PM - 6:30 PM UTCJul 2, 5:00 PM - 6:30 PM UTC
Intro to video game design. In this first session, I will show you how to make a clone of Pong in Unity to get yourself familiar with the engine. We will delve deeper into the more complex topics in future sessions.
SESSION 2
9
Jul
SESSION 2
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Wed 5:00 PM - 6:30 PM UTCJul 9, 5:00 PM - 6:30 PM UTC
We will begin making a 2D platformer! In this session, you will learn how to make a basic movement script in the 2D environment. This will be built upon on the next sessions.
SESSION 3
16
Jul
SESSION 3
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Wed 5:00 PM - 6:30 PM UTCJul 16, 5:00 PM - 6:30 PM UTC
In this session, we will make the player's camera follow our character and the basics of level design. You'll likely have a full level in this session!
SESSION 4
23
Jul
SESSION 4
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Wed 5:00 PM - 6:30 PM UTCJul 23, 5:00 PM - 6:30 PM UTC
In this session, you'll learn how to make collectibles! These can be coins, food, or whatever you like. This will tie into a scoring mechanic within the game.
SESSION 5
30
Jul
SESSION 5
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Wed 5:00 PM - 6:30 PM UTCJul 30, 5:00 PM - 6:30 PM UTC
We will now introduce enemies to challenge your player! Create a patrolling enemy with basic AI to move back and forth. Code player damage and a health system, then add a health UI. Place enemies in your level, test interactions, and explore AI concepts to make your game more dynamic.
SESSION 6
6
Aug
SESSION 6
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Wed 5:00 PM - 6:30 PM UTCAug 6, 5:00 PM - 6:30 PM UTC
Empower your player with combat and animations! Add a melee attack to defeat enemies, then import sprite sheets for player animations (idle, run, jump, attack). Your game will feel alive and engaging now.
SESSION 7
13
Aug
SESSION 7
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Wed 5:00 PM - 6:30 PM UTCAug 13, 5:00 PM - 6:30 PM UTC
What's a game without more levels? You'll learn how to add more levels and tie these together with a level select screen. You'll also track scoring and health across levels.
SESSION 8
20
Aug
SESSION 8
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Wed 5:00 PM - 6:30 PM UTCAug 20, 5:00 PM - 6:30 PM UTC
I'd say one of the best parts of a game is its soundtrack. Let's add some music and sound effects to your game. It can range from a tone when you defeat an enemy, or a chime when you pick up a collectible.
SESSION 9
27
Aug
SESSION 9
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Wed 5:00 PM - 6:30 PM UTCAug 27, 5:00 PM - 6:30 PM UTC
Let's finish it up! We will add a main menu, a pause menu, and general UI mechanics to restart your game. We will also fine-tune your game to ensure that it feels cohesive and has smooth gameplay.