Architecture and Urban Development with Minecraft Java
Just last year, the global population surpassed 8 billion people, making the issues of resource and land scarcity, urban clutter, environmental destruction, and others all the more pressing. The road to conquering these problems begins in cities, the centers of human civilization, as well as a complete overhaul of the urban growth model to make cities sustainable for humanity and the planet.
And what better way to explore these demands than with videogames!
This series will introduce the philosophy of ecodesign, an urban development and design framework focusing on optimizing civilian and environmental health through innovative approaches to urban planning, management, maintenance, and improvement. Anyone with an interest in how cities operate has a place in this series, as we will cover all of the elements that make a city sustainable, including (but not limited to):
✅ Engineering
✅ Construction management
✅ Architecture
✅ Landscaping
✅ Transportation
✅ Logistics management
✅ Government
✅ Economics
✅ Social welfare
We will apply these ideas to a collaborative Minecraft Java project in which we attempt to design the ideal ecocity! The parameters for the project (population, square mileage, relevant demographics, etc.) will be given at the first session, and we will begin by dividing our group into roles designated to each of the fields we examine during the course (transportation, landscaping, etc.) to execute the demands of the project as efficiently as possible.
Whether you’re looking to learn about the intricacies of urban design or just want to play some videogames, we’d love to have you!
🛑 PREREQUISITES: A Mac or Windows PC with Minecraft Java installed is strongly recommended but not required. A device with Minecraft Bedrock edition installed is also permitted. All age/familiarity levels welcome!