Introduction to Unity & C#
SAT Score Range
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3 sessions
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TH
JL
This series ended on August 24, 2025. All 1:1 and group chats related to this series are disabled 7 days after the last session.
About
Beginner-friendly introduction to Unity and C#, where we learn to code by creating small video games. We'll learn Unity fundamentals—Scenes, GameObjects, Components, Prefabs, 2D physics, collisions, UI, and input—by writing in C#, and learning about the Unity Engine package. Every session includes a brief demo, code-along session, and challenge session, along with playtesting and feedback. Projects are a 2D arcade and an endless runner with an optional mini 3D scene. Students work hands-on with version control basics, debugging, and basic game polish (audio, particles, menus). No experience necessary—though Unity should already be installed on your device. I'll offer starter templates and stretch goals to keep everyone engaged. By completion of all sessions, every student completes a small, playable game and knows the core Unity + C# workflow to keep on building.
Tutored by
AS
Alex S 🇸🇲
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Hi everyone, I'm a rising senior from Italy, enrolled in the IB program. I'm heavily STEM oriented, doing research in Neuroscience and Machine Learning. I'm here in the first place to help you out in Maths & Computer science, but also to meet and know you as a person!!
Sessions
✋ ATTENDANCE POLICY
Please do not miss more than one class in a row, and do notify when you can't attend!
SESSION 1
15
Aug
SESSION 1
Other Topics
Other Topics
Fri 4:30 PM - 6:00 PM UTCAug 15, 4:30 PM - 6:00 PM UTC
Introductory session, getting familiar with the Unity Editor and first C# script!
SESSION 2
19
Aug
SESSION 2
Other Topics
Other Topics
Tue 4:00 PM - 6:00 PM UTCAug 19, 4:00 PM - 6:00 PM UTC
Get more familiar with the Unity Editor, start developing our first 2D platformer game using C#
SESSION 3
24
Aug
SESSION 3
Computer Science
Computer Science
Sun 10:00 PM - 11:30 PM UTCAug 24, 10:00 PM - 11:30 PM UTC
Make up session: Get more familiar with the Unity Editor, start developing our first 2D platformer game using C#